Thursday, 27 Dec 2007
Last night, we caught a preview airing of Smash Lab sandwiched in between episodes of Mythbusters. I thought the idea might have potential — and it probably does, but the execution is just awful. One taste of Smash Labs was interesting, however, just for the contrast that shows how much Mythbusters gets right.
The concept for Smash Labs sounds like something to come from a network suit hoping to duplicate the success of Mythbusters. After all, since a good part of fun on Mythbusters comes when the crew blows stuff up why not make a show dedicated to explosions? So the concept of Smash Labs is that these guys test out products that are supposed to be durable by putting them to explosives in different ways.
The thing is, even if the most fun part of Mythbusters is the explosions, there’s a lot more to the show. There’s a sense of curiosity and camaraderie that lies at the core of Mythbusters. Sure, when the cameras aren’t rolling they probably are looking for an excuse to have an explosion in the episode, but in each episode, the explosion is presented as the way to answer a question. The narrative of Mythbusters starts with the question, then there’s a discussion of how to answer it and then it turns out that the best way to get than answer will involve something going boom.
The producers and writers of Smash Labs don’t get that first element of the Mythbusters formula. The concept of Smash Labs could follow the storyline of every Mythbusters segment… and actually, they do copy the story outline. However, the parts that emphasize curiosity and camaraderie are either missing or minimalized, as if Mythbusters viewers were fast-fowarding to the explosions. The narrative of Smash Labs speeds through methodology and rushes to get to the blast site — at which point it takes its time the way a bad reality competition show will milk its elimination round.
Part of the fun of Mythbusters is that the crew — yes, even Adam and Jaime — come off as people who enjoy working with each other (that might not be the case, but the show makes it seem that way). They crack jokes with each other and, more importantly, they discuss their plans with each other. On Smash Labs when we do see someone demonstrating any expertise, they’re telling someone else how things should be done. Not only is that boring, it also kills any reason the audience might connect with these people and look forward to seeing them on their TV set.
In last night’s preview, the Smash Labs teams set about to test a plastic lining used in truck beds, deciding to see if it can handle a bomb blast and if it could protect a building. There’s a little bit of the crew playing with the material and marveling at its toughness, then a little bit of discussion about how they were going to test it — but no discussion about if the test were a good idea or not and what learnings they could take from it. That’s the part where Smash Labs proves how uninspired it is — there’s no journey from discovering the material to the tests, the various explosions seem like a foregone conclusion on Smash Labs.
(One distracting element of the show was that they were quick to name the brand of the liner — leading me to wonder if this were a paid bit of product placement or not. After all, if the manufacturer paid for it, we know the end result will be positive.)
Where Smash Labs‘ failing is clearest comes whenever we hear the narrator speak. The narration adds nothing to the action, just telling us what we can already see happening. On Mythbusters, the narrator adds explanations for the scientific idea behind the current test with a few snarky remarks added for good measure.
While Mythbusters viewers can feel like they’re learning something while being entertained, Smash Labs leaves the audience feeling pandered.









December 27th, 2007 at 10:48 am
Ach, didn’t catch this, but doesn’t sound like I missed much.
Things that are mere destruction can be fun for brief pieces (such as Will It Blend), but that is not the basis for a full week.
(But hey! What if they did a show where they blew up sharks? Then Discovery could just run nothing but that show, full time! And if they blew up Hitler’s shark, it could be an A&E co-production!)
December 27th, 2007 at 6:01 pm
Mythbusters is the BEST!!
December 27th, 2007 at 7:54 pm
Unbelievably bad — I assume each show there will be a materials sponsor — surely Rhino Liner must have paid a pretty sum for their placement in this miserable show.
The science, or lack of it, ia absurb — at least the Mythbusters guys have some brains.
Oh, and the cast is a mismatch of boring, uninteresting people.
This show deserves to die, immediately.
January 16th, 2008 at 8:46 am
I liked the show. I thought it was a little rough, but exciting. I’m definitely watching tonight. It’d be a shame if you wrote it off after one episode and it turned out to be great, huh?
(Then again, I’m not a Mythbusters fanboy, so maybe I’ll never understand where you’re coming from.)
January 16th, 2008 at 8:30 pm
Agreed with Pete. Show is awful. Not even worth my time to see if the next episode fails any less.
March 21st, 2008 at 7:54 pm
Huh… you really missed the mark on this show. Have you ever even watched it? The commercials show a lot of things blowing up, but I’ve seen 4 episodes and to date, only one thing blew up. And that was a failed experiment. Maybe I’m watching a different show on the discovery channel that is aired right after Mythbusters that is called Smash Labs…. you never know, it could happen. Last two episodes I’ve seen they built a boat that could be airdropped from a plane… without smashing… and a sand trap that could stop a Ford Van cold. This show seems more about giving people ideas. “Let’s find a way to make something useful by thinking WAY outside the box.” Doesn’t always work, but even the failures get the wheels turning in peoples’ heads.
March 23rd, 2008 at 9:13 pm
Solego, it doesn’t matter how many explosions there were (and the preview episode certainly did have plenty of promised destruction, there was a truck and several attempts to make a wall fall) the main point is the narrative isn’t engaging, the show isn’t thought-provoking and the crew doesn’t come off as experts (I’m not judging the cast since it’s very likely the lousy writing that’s making them seem so dull and not really showing much expertise — they may be very smart and engaging in real life). Maybe that’s something they fixed as time went on, but then Discovery should have realized that and aired a episode that was filmed later as the preview.
June 29th, 2008 at 11:00 am
[...] the format of Mythbusters than the Discovery Channel’s disastrously-bad Mythbusters clone, Smash Labs. When they do research into their “myths” they either go to sources who make sense and [...]
July 29th, 2008 at 2:04 pm
[...] The Discovery Channel’s Smash Labs — so bad, it could serve as a case study: [...]